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Auki::ConjureKit::Entity

Represents an Entity - an object in a Session with a Pose and an ID that is owned by a specific participant.

Public Functions

Name
Entity(uint id, uint participantId, EntityFlag
override stringToString()

Public Attributes

Name
uintId
Entity id.
uintParticipantId
Entity owner Participant identifier.
EntityFlag type.
IDictionary< uint, EntityComponent >Components

Public Functions Documentation

function Entity

Entity(
uint id,
uint participantId,
EntityFlag flag =0
)

function ToString

override string ToString()

Public Attributes Documentation

variable Id

uint Id;

Entity id.

variable ParticipantId

uint ParticipantId;

Entity owner Participant identifier.

variable Flag

EntityFlag Flag;

Entity type.

variable Components

IDictionary< uint, EntityComponent > Components = new Dictionary<uint, EntityComponent>();