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Auki::ConjureKit::IConjureKitModule

Inherited by Auki.ConjureKit.ConjureKitModule

Public Functions

Name
Tuple< uint, uint >_GetMessageTypeRange()
(Internal) Returns the message type range expected by the module. Invoked by the IConjureKit-implementing object the module was constructed with.
void_HandleMessage(uint messageType, byte[] data)
(Internal) Handles a message. Invoked by the IConjureKit-implementing object the module was constructed with.
void_Update()
(Internal) Game loop per-frame update. Invoked by the IConjureKit-implementing object the module was constructed with.
void_Init(Action onComplete, Action< string > onFailed)
(Internal) Called by ConjureKit.Init() for post-constructor online initializations.

Public Functions Documentation

function _GetMessageTypeRange

Tuple< uint, uint > _GetMessageTypeRange()

(Internal) Returns the message type range expected by the module. Invoked by the IConjureKit-implementing object the module was constructed with.

Return: Message type range tuple

function _HandleMessage

void _HandleMessage(
uint messageType,
byte[] data
)

(Internal) Handles a message. Invoked by the IConjureKit-implementing object the module was constructed with.

Parameters:

  • messageType Message type
  • data Byte array-encoded data

function _Update

void _Update()

(Internal) Game loop per-frame update. Invoked by the IConjureKit-implementing object the module was constructed with.

function _Init

void _Init(
Action onComplete,
Action< string > onFailed
)

(Internal) Called by ConjureKit.Init() for post-constructor online initializations.